Skyscribe

How Skyscribe works

A weather generator built for game masters: realistic weather that carries over from day to day, described for your players and explained for you.

  1. Choose where the party is1

    Choose where the party is

    Pick one of twelve lands and a season or a date, out in the wilds or in a village or city. Name the place if you like.

  2. Read the day to your players2

    Read the day to your players

    Each day has a scene of the land and a description written for that land, season and sky. Switch to the narrative view for a version made for reading aloud.

  3. See what it means at the table3

    See what it means at the table

    Travel pace, visibility, heat and cold, a night in camp, ranged attacks. When the weather turns dangerous, Skyscribe shows the hazard risks and lets you roll.

  4. Move on, and keep the story4

    Move on, and keep the story

    Travel several days at once and the weather follows the party into new country. Every stay goes into the journey log.

Weather that acts like weather

Skyscribe's weather comes from real climate data, so each place and season feels like itself.

Day follows day

Temperatures rise and fall with the seasons and the hour, and rain arrives in spells that linger instead of at random.

Fronts and big events

Fronts bring a change in the wind. Heat waves, cold snaps, blizzards, monsoon bursts, dust storms and great storms from the sea build up and play out over days.

Your kind of place

Set a place high in the hills or far from the sea, near the equator or the poles, and the weather follows.

Try it now

Coming soon to Google Play and the webTell me when it's out